
Introduction
Is an easy to use package of tools designed to speedup the process and the performance in your games. Hevedy - Toolbox provide suite of tools for (Unreal Engine 4 Only) that can convert world Static Meshes to Blueprint Instance Meshes or Instance Meshes to Static Meshes. (The features and actors only work using the provided actors, the meshes from the screenshots aren't included).
Static Instances Manager
Selected static meshes from the world and generate a static mesh instance actor!

Generate Instances In One Click
Generate an instance from the viewport selection

Edit Instances
Edit the instances locations, rotations, scales

Combine Instances
Join multiple actor instances with the same mesh into the same actor
Array Instance Actor
Generate an array of meshes in 1D, 2D and 3D space

Total control over the instance meshes

Different Settings
Setup the instances as you want

Random Settings
Rotate, scale, move and align the meshes
Spline Instance Actor
Generate an array of meshes following a spline in 3D space

Total control over the instance meshes

Different Settings
Setup the instances as you want

Random Settings
Rotate, scale, move and align the meshes
Area Instance Actor
Generate an array of meshes in a 3D space area

Total control over the instance meshes

Different Settings
Setup the instances as you want

Random Settings
Rotate, scale, move and align the meshes